Titles: Friend of Wealth, divine Treasurer.
Aspects: Wealth.
Affiliations: Nauthiz, Var.
Symbol: A pile of coins.
Priesthood: Treasurers (priests); Moneylenders (paladins).
Herald: None.
Holy Days: First Marketdaeg of each month.
Duties: Accumulation of wealth.
Sins: (Minor) losing a gambling game, being caught
cheating while gambling, giving away money except to the cult, failing to donate at least 50% of one’s income to the cult; (Major) being robbed, forging a credit note; (Mortal) falsifying accounts.
Signature Power: Boost/lower trait (Gambling and Streetwise only).
Powers: Charismatic aura, detect/conceal (relating to treasure only), lock/unlock.
Trappings: Clergy may use any trapping except necromantic.

Auðun is fixated with the accumulation of wealth. In order to achieve his desires, he studied mercantile activities under Var and gambling under Nauthiz. As a result, Auðun is a skilled gambler, a shrewd businessman, and is not above a little theft to increase his personal wealth. Wherever there is an opportunity to make money, Auðun is never far away.

Auðun’s clergy normally operate out of Var’s temples, where a shrine is erected in a side room.

Auðun’s altars comprise strongboxes with complex locks. The local high priest holds the only key. In centers of trade, Auðun may actually have a small temple within the larger temple of Var. Such sites are independent of Var’s authority, operating as separate businesses.

Despite their desire to gather wealth for their god, Auðun’s clergy are honest— Auðun is not a god of thievery. Priests operate as bankers, investment brokers, traders, accountants, treasurers, and moneylenders. In return for their services, they charge a fee. Paladins serve as the cult’s muscle, reminding those who conveniently “forget” to repay a loan to the cult that Auðun needs his money.

Since Auðun places no restrictions beyond honesty on how money is gained, many clerics who seek an adventuring life find tomb robbing a profitable line of work.

Like those of Var. clerics of Auðun are expected to keep detailed ledgers of their earnings and cult dona- tions. On a cleric’s death, Auðun checks through the led- ger for discrepancies. Those found guilty of withholding monies are refused entrance into his hall. In the mortal world, a cleric may be asked to hand his ledger over to any senior cleric for inspection. Because death can strike at any time, most clerics voluntarily submit their ledgers every year to ensure their souls are not harshly judged due to bookkeeping errors.

On the first Marketdaeg of each month the clergy must add to their god’s vast treasure pile. Coins, gems, and jewelry are blessed and then destroyed, sending them from the physical world to Auðun’s treasury. Auðun has no love or use for art, weapons, or other material goods.

Character Guidelines: Since any income swells the cult’s coffers, Auðun’s clerics have great freedom in their traits. Gambling and Streetwise (for selling goods) are obvious ways to earn money with minimal effort. A cleric could serve as a merchant, tomb raider, mercenary, hero-for-hire, or even a crafter. Of course, some of these professions make less income than others, and thus are not popular with the great majority of clergy. Greedy is a suitable Hindrance, but the desire for wealth does not force the cleric to withhold monies from his god.


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